“ I read the whole book last night - I liked it a lot! I am thrilled that there is finally a definitive guide for crafting excellent iOS user experiences, and it's now up to date for iOS 7. Excellent work on this. I am excited to recommend it. - Joel Levin, iOS Developer at Storehouse
We're here to help you make that transition gracefully and with as little pain as possible.
So what do you do? Copy Apple’s apps exactly?
If that’s what you do every app in the store will look white and bland. You probably didn’t think of a generic clone when you dreamed up your app idea.
So how do you design something that matches the iOS 7 design philosophy, but still matches your brand and creates a unique experience?
I think that’s something every designer updating their apps has struggled with. Both Jeremy and I have found approaches that take the best of a rich unique design and combine it with the clarity found in Apple’s iOS 7 guidelines.
Ready to buy? Jump straight to the packages.
Take an idea from rough sketches to a polished interface.
The App Design Handbook is about taking an app idea—validating it to make sure it is worth building—then walking you through the design process. We teach you how to trim down the features to the bare minimum and show you how to sketch out the interactions—even if you aren’t a designer.
Idea and business people will learn what makes a great app and be able to effectively communicate their ideas to a team that can actually build it. Developers will learn how to make their apps a great experience, not just a collection of useful features. And designers will learn to hone their skills and create an experience worth sharing.
Get a better idea of what is included with the book.
The sample sections are from different parts of the book covering everything from choosing a navigation controller to setting the style for your app.
Download A Sample ChapterWatch video interviews on design, development, and marketing.
There is so much to know about designing great apps (more than we could cover in many books) so we brought in a few of our favorite experts to talk to you about designing great apps and getting them featured around the web.
From left to right: Mark Kawano, Rene Ritchie, Marc Edwards, Ellis Hamburger, Michael Flarup, Julian Walker, Harold Emsheimer, Shane Crawford, and Denys Zhadanov.
The 126 page ebook delivered as a beautifully designed PDF. Best for reading on a desktop or iPad.
The Photoshop files to help you follow along with Jeremy's videos.
Quickly mockup iPhone apps in Photoshop.
Photoshop files for several of the case studies.
Xcode samples from the case studies.
Read about redesigning Commit for iOS 7 (PDF)
Video tutorial of Nathan's process redesigning Commit for iOS 7.
Jeremy shares exactly what makes a great app idea.
Jeremy covers the basics every designer must know.
Jeremy covers the basics every designer must know.
Jeremy covers the basics every designer must know.
Jeremy covers the basics every designer must know.
Designing a Hacker News Reader in Photoshop (2012).
Designing a an app sign in form in Photoshop (2012).
How to implement the previously sign in design (2012).
Former Senior Designer and User Experience Evangelist at Apple, founder at Storehouse
Editor-in-chief, iMore.com
Founder and Lead Designer at Bjango (iStat, Skala)
Reporter at the Verge
Founder and Lead Designer at Robocat (Haze, Thermo, Outside)
Director of Software Engineering and Co-Founder at FiftyThree (Paper)
Co-Founder and Interface Designer at Overcommitted (Recall, Entries)
Founder of Blue Lightning Labs (Mathemagics)
Marketing Director at Readdle (Calendars, Printer Pro, PDF Expert)
Our training resources are great to get your entire design and development team up to date on the latest iOS 7 design methods. Since you care about copyright as much as we do, we have a team license that allows you to share it with up to 10 members of your team. No, there isn't any DRM involved, just trust.
Purchase a team license for $999.
Share with up to 10 members of your team.
If you want a smaller package, we’ve got the book and some of the videos and resources for you.
The 126 page ebook delivered as a beautifully designed PDF. Best for reading on a desktop or iPad.
Quickly mockup iPhone apps in Photoshop.
Read about redesigning Commit for iOS 7 (PDF)
Video tutorial of Nathan's process redesigning Commit for iOS 7.
Jeremy covers the basics every designer must know.
Jeremy covers the basics every designer must know.
Jeremy covers the basics every designer must know.
Jeremy covers the basics every designer must know.
Former Senior Designer and User Experience Evangelist at Apple, founder at Storehouse
Founder and Lead Designer at Robocat (Haze, Thermo, Outside)
Director of Software Engineering and Co-Founder at FiftyThree (Paper)
Co-Founder and Interface Designer at Overcommitted (Recall, Entries)
Founder of Blue Lightning Labs (Mathemagics)
The budget option (but still great!)
You know, I want to make sure the book doesn't get undervalued. It really is where I spent the most time and effort. The tutorials and interviews are very useful, but let's not overlook the book itself. You will be referring back to the best practices in this book for years to come.
So, if a budget is an issue, I highly recommend getting the book by itself. You won't regret it.
Since the book is so focused visually it is only released as a PDF. Unfortunately in other .ePub and .Mobi formats there isn’t enough control over layout and design for this book. I hope you understand.
That really depends on your budget. If you make, or plan to make, a meaningful amount of money from iOS applications then I highly recommend the complete package. The video interviews are pure gold. That has nothing to do with me, it’s just that their tactics are that valuable.
Well, hate is a strong word... But if you hate the book, I don’t want your money. Just reply to your purchase receipt email within 30 days and I will issue a refund.
That’s not a question. :) If you still have questions after reading this page please get in touch and I will do my best to answer them.